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Dynamic Daytime and Sky_BP integration of Shahnameh Open World Game

Writer's picture: toofan tahmouresitoofan tahmouresi




To develop a daytime and dynamic weather system we need to integrate and modify the general Sky BluePrints and create a child blue print from it to modify the contents. Next Step is to replace the Engine Sky with the new Child Blue Print.




In the child BluePrints I integrated a new Method to Update Time and after that Update Sky





İn event Graph I declare the custom event and also I defined the Update Time System




Result:



this time factors are all in parameters which could be altered in scene and also in blueprints.




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